Ancient Cave Floor Generator
Introduction
this is a drafting tool for floors as can be seen in Lufia 2's Ancient Cave subgame.
the goal is to provide a tool which easily allows for creating room arrangements, for the purposes of allowing players to understand the building blocks, as well as allowing them to quickly sketch a situation.
there are certain restrictions (such as placement of chests, bushes, as well as the player and the stairs) in place that are mainly to not give the user wrong ideas about how elements work together, however rooms themselves can be freely drawn.
currently, not all desired features are implemented, and most can only be accessed via hotkeys.
Hotkeys
| Key | Function |
|---|---|
| CTRL + [1-9] | set mode |
| [1-9] | set mode option |
| I / M / O | toggle menu display |
| S / U | toggle full floor size, remove certain limitations (WIP) |
| G | toggle grid display |
| C | toggle coordinate display |
| V | toggle void floor display |
| D | toggle doorway display |
| R | reset viewport (if scrolling/zooming screws up your cursor position) |
Planned Features
- enemy placement
- different tilesets and tileset variations
- zoom functionality
- optionally including the marker layer in saved images
- interface elements for options currently only accessible by hotkeys
About
this software is provided as-is, and always will be free to use and free of any kind of requirement to register, advertisement, or user tracking. server-side logs and statistics are anonymous.
if you have suggestions or feature requests (note the planned features list above), bug reports, or general feedback, please let me know! you can get in touch via one of these options:
- via email - mike@blueshack.net
- on Discord - realcritical